Milton National Little League provides baseball opportunities to children ages 4.5 to 12 years old.

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..updated as of 5/10/16...

MNNL AAA Division "House" Rules

(Little League of America Rules with a local exceptions)

  1. All games 6 innings unless mercy rule or time limit is reached

  2. Mercy rule after 4+innings, 10+ runs, game is official and over once mercy rule is on effect; 3½ innings if the home team is ahead.

  3. No starting an inning after the 1 hour 45 minute mark unless you are the last game of the evening. Coaches should use discretion when continuing a late game after the 1hour and 45 minute mark. Both score and time of night should be considered. Ideally an agreement is reached between the coaches well in advance of the 1 hour and 45 minute mark.

  4. No bunting.

  5. Ball is live at all times until mounded or the ump calls time.  Runner can advance if ball gets past pitcher when thrown back by catcher, and a runner who walks can run to first and then to second if the catcher fails to get the ball to the mound in time.

  6. Runners can take as many bases as they want on an overthrow that is in play (at least until the ball is mounded). Exception; runners cannot steal home on a wild pitch or passed ball.  Runner can only advance home if the ball is initially put in play by the batter making contact, i.e. hit ball, sacrifice fly, grounder, etc. if hitter puts the ball in play, immediately followed by 3 overthrows from the field, could allow him to go home. Runner may take only one base on an overthrow that results in the ball leaving the field of play.

  7. Infield fly rule is in effect.

  8. One base only on a straight steal.  No advancing home on overthrow from catcher to any base on a straight steal.  Encourage the kids to throw, but do not lengthen the game if the runner has clearly stolen the base. Runner may advance from 2nd to 3rd after a steal of 2nd only when there is an overthrow to second on the steal.

  9. We are playing with 9 in the field, but you can start a game with 8 players.

  10. Runner must slide or avoid on a play at any base including home plate, unless running through first base.

  11. No head first sliding allowed, unless returning to a base. Improper sliding results in the runner being called out.

  12. If a pitcher hits 2 batters in one inning or 3 batters in the game you must change pitcher.

  13. No dropped 3rd strike rule

  14. Please observe the rule of no leaving the base pads until after the ball reaches the batter. An inning ends when a team bats through its order, or the same number of batters of the opponent’s batting order, whichever is greater. Continuous at-bat. You are allowed to pinch run your catcher in order to equip him for defense (speed of play), but must use last out or last legal batter as pinch runner.

  15. No more than 8 warm up pitches.

  16. Little league approved bats only. Use of unapproved bat results in an automatic out and an ejection of the head coach for the batters team.

  17. Only 2 mound visits by a coach per inning, after second pitcher is removed.

  18. Playing Time Rules; A minimum of 3 innings in the field, of which at least one inning is in the infield. Pitcher and catcher count as infield play. If a player does not reach minimum innings or position requirements due to mercy rule, time limits, or not playing the bottom of 6th inning, that player must reach minimum requirements within the first four innings of the next game played.

     

    Pitching & Catcher Rules

  1. 9-10 year olds limited to 75 pitches and 11-12 year olds are limited to 85 pitches in any game.  if a pitcher reaches the pitch-count limit for their age, or day(s) of rest threshold while facing a batter, the pitcher may continue to pitch until the batter reaches base, the batter is retired, or the third out is made to complete the half-inning. the pitcher will only be required to observe the calendar day(s) of rest for the threshold he/she reached during that at-bat, provided that pitcher is removed before delivering a pitch to another batter. Rest requirements depend on number of pitches thrown in a game: (i) if 1-20 pitches, no rest; (ii) if 21-35 pitches, 1 day; (iii) if 36-50, 2 days; (iii) if 51-65, 3 days; and (iv) if 66 or more, 4 days.
  2. Catcher -- any pitcher who delivers 41 or more pitches in a game may not go behind the plate to play catcher for the remainder of the game. A catcher cannot pitch in a game after 4 innings are caught. One pitch in the 4th inning counts as the full inning
  3. If you scrimmage another team for practice, pitching rules apply.

Age                

Daily Max (Pitches) 

Required Rest (Pitches) 

Required Rest (Pitches) 

Required Rest (Pitches) 

Required Rest (Pitches) 

Required Rest (Pitches) 

 

 

 0 Days

 1 Day

 2 Days

 3 Days

 4 Days

 7-8

     50* 

 1-20

 21-35

 36-50

 N/A

 N/A

 9-10

75*

 1-20

 21-35

 36-50

 51-65

 66+

 11-12

85*

 1-20

 21-35

 36-50

 51-65

 66+

 

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..updated as of 4/18/17...

MNLL Major’s Division “House” Rules

The MNLL follows the Little League Baseball; Official Regulations, Playing Rules and Policies with local exceptions noted below.

all games 6 innings

mercy rule after 4+ innings 15+ runs, and after 5+ innings 10+ the game is official and over as mercy rule is in effect; obviously the ½ inning if the home team is ahead. a 10+ run lead in the 6th inning the game is finished to completion. the head coaches can collectively decide to continue the game, but the score stands at the time of the “mercy” decision. pitch counts still apply. mercy rule is in effect for the playoffs

no starting an inning after the 1 hour 45-minute mark unless you are the last game of the evening

if a game is tied after 6 innings, it’s the discretion of head coaches to continue play if the noted game timing (rule #3) is consistent and followed as noted

bunting allowed, no slash bunting, a batter called for slashing will be called out

ball is live if the ball is in play or the Umpire calls time.  Runner can advance if ball gets past pitcher when thrown back by catcher, and a runner who walks can run to first and then to second if the catcher fails to get the ball to the mound in time. on a dead ball a base is awarded from the closest base (from the Little League Baseball rule book; the ball is “mounded” or dead when the pitcher has the ball, is standing on the pitchers plate (rubber), and the catcher is in the catchers box, ready to receive a thrown pitch (i.e., with mask on catcher does not have to be squatting)

runners can take as many bases as they want on an overthrow (at least until the ball is mounded). runners may steal home

no head first sliding, may slide head first when returning to a base

please observe the rule of no leaving the base until after the ball reaches the ball passes the batter, not the plate. runner returns to original base, the runner is not out

baserunner must slide or avoid on a play at any base, (other than first base) or the runner is out.  must slide at a play at the plate; as this is an Umpire determination call ..it’s recommended you coach to slide.

infield fly rule is in effect

we play with 9 in the field.  you can start a game with 8 players

each player must play a minimum of 3 innings in the field

everyone bats, continuous batting order

little league approved bats only

player safety is paramount, there should never be more than one player on the on-deck area, any player in that area must be wearing a helmet

all coaches, players and families should exercise good sportsmanship ..head coach is the only coach allowed to discuss game flow and calls with the Umpire

batting cages have priority of use pre-game for next game participants, scheduled practices should account for this ..and this should be respected

Pitching & Catcher Rules

A helpful link to the 2017 little league pitch count rules and catcher rule:

http://www.momsteam.com/sports/baseball/safety/2014-little-league-baseball-pitch-count-limits-and-mandatory-rest-periods

9-10 year-old limited to 75 pitches and 11-12 year-old are limited to 85 pitches in any game.  if a pitcher reaches the pitch-count limit for their age, or day(s) of rest threshold while facing a batter, the pitcher may continue to pitch until the batter reaches base, the batter is retired, or the third out is made to complete the half-inning. the pitcher will only be required to observe the calendar day(s) of rest for the threshold he/she reached during that at-bat, provided the pitcher is removed before delivering a pitch to another batter

no curve balls

rest requirements depend on number of pitches thrown in a game: (i) if 1-20 pitches, no rest; (ii) if 21-35 pitches, 1 day; (iii) if 36-50, 2 days; (iii) if 51-65, 3 days; and (iv) if 66 or more, 4 days

no more than 8 warm up pitches

if a pitcher hits 2 batters in one inning or 3 batters in a game and you must change pitchers

only 2 mound visits by a coach per inning, on the second visit of an inning the pitcher must be removed. On the third visit of the game pitcher must be removed. 

if you scrimmage another team for practice, pitching rules apply

you can pinch run your catcher to allow to equip him for defense (speed of play), but only if at least one out in the inning, and must use last out or last legal batter as pinch runner. this must be declared by both coaches at the start of the game with the Umpire, and cannot be utilized as a means of strategy

no dropped 3rd strike rule

catcher -- any pitcher who delivers 41 or more pitches in a game may not then go behind the plate to catch for the remainder of the game, a catcher cannot pitch in a game after 4 innings are caught, one pitch in the 4th inning counts as the full inning